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refactor: Feature/offline mode rework (#859)
Co-authored-by: lostb1t <coding-mosses0z@icloud.com> Co-authored-by: Fredrik Burmester <fredrik.burmester@gmail.com> Co-authored-by: Gauvain <68083474+Gauvino@users.noreply.github.com> Co-authored-by: Gauvino <uruknarb20@gmail.com> Co-authored-by: storm1er <le.storm1er@gmail.com> Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com> Co-authored-by: Chris <182387676+whoopsi-daisy@users.noreply.github.com> Co-authored-by: arch-fan <55891793+arch-fan@users.noreply.github.com> Co-authored-by: Alex Kim <alexkim@Alexs-MacBook-Pro.local>
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86
hooks/useTwoWaySync.ts
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86
hooks/useTwoWaySync.ts
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import { getItemsApi, getUserLibraryApi } from "@jellyfin/sdk/lib/utils/api";
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import { useNetInfo } from "@react-native-community/netinfo";
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import { useAtomValue } from "jotai";
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import { useDownload } from "@/providers/DownloadProvider";
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import { apiAtom, userAtom } from "../providers/JellyfinProvider";
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/**
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* This hook is used to sync the playback state of a downloaded item with the server
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* when the application comes back online after being used offline.
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*/
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export const useTwoWaySync = () => {
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const api = useAtomValue(apiAtom);
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const user = useAtomValue(userAtom);
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const netInfo = useNetInfo();
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const { getDownloadedItemById, updateDownloadedItem } = useDownload();
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/**
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* Syncs the playback state of an offline item with the server.
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* It determines if the local or remote state is more recent and applies the necessary update.
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*
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* @returns A Promise<boolean> indicating whether a server update was made (true) or not (false).
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*/
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const syncPlaybackState = async (itemId: string): Promise<boolean> => {
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if (!api || !user || !netInfo.isConnected) {
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// Cannot sync if offline or not logged in
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return false;
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}
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const localItem = getDownloadedItemById(itemId);
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if (!localItem) return false;
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const remoteItem = (
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await getUserLibraryApi(api).getItem({ itemId, userId: user.Id })
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).data;
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if (!remoteItem) return false;
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const localLastPlayed = localItem.item.UserData?.LastPlayedDate
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? new Date(localItem.item.UserData.LastPlayedDate)
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: new Date(0);
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const remoteLastPlayed = remoteItem.UserData?.LastPlayedDate
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? new Date(remoteItem.UserData.LastPlayedDate)
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: new Date(0);
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// If the remote item has been played more recently, we take the server's version as the source of truth.
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if (remoteLastPlayed > localLastPlayed) {
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updateDownloadedItem(itemId, {
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...localItem,
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item: {
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...localItem.item,
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UserData: {
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...localItem.item.UserData,
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LastPlayedDate: remoteItem.UserData?.LastPlayedDate,
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PlaybackPositionTicks: remoteItem.UserData?.PlaybackPositionTicks,
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Played: remoteItem.UserData?.Played,
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PlayedPercentage: remoteItem.UserData?.PlayedPercentage,
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},
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},
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});
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return false;
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} else if (remoteLastPlayed < localLastPlayed) {
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// Since we're this is the source of truth, essentially need to make sure the played status matches the local item.
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try {
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await getItemsApi(api).updateItemUserData({
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itemId: localItem.item.Id!,
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userId: user.Id,
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updateUserItemDataDto: {
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Played: localItem.item.UserData?.Played,
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PlaybackPositionTicks:
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localItem.item.UserData?.PlaybackPositionTicks,
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PlayedPercentage: localItem.item.UserData?.PlayedPercentage,
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LastPlayedDate: localItem.item.UserData?.LastPlayedDate,
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},
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});
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} catch (error) {
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console.error(
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"Failed to update item user data during syncPlaybackState:",
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error,
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);
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}
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return true;
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}
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return false;
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};
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return { syncPlaybackState };
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};
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